virtio-gpu: add 3d/virgl support

Add the bits needed for opengl rendering support: query
capabilities, new virtio commands, drm ioctls.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2014-10-28 12:48:00 +01:00
parent 7552ed8a1a
commit 62fb7a5e10
11 changed files with 1368 additions and 3 deletions

View file

@ -17,3 +17,4 @@ header-y += tegra_drm.h
header-y += via_drm.h
header-y += vmwgfx_drm.h
header-y += msm_drm.h
header-y += virtgpu_drm.h

View file

@ -0,0 +1,167 @@
/*
* Copyright 2013 Red Hat
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef VIRTGPU_DRM_H
#define VIRTGPU_DRM_H
#include <stddef.h>
#include "drm/drm.h"
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*
* Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel
* compatibility Keep fields aligned to their size
*/
#define DRM_VIRTGPU_MAP 0x01
#define DRM_VIRTGPU_EXECBUFFER 0x02
#define DRM_VIRTGPU_GETPARAM 0x03
#define DRM_VIRTGPU_RESOURCE_CREATE 0x04
#define DRM_VIRTGPU_RESOURCE_INFO 0x05
#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
#define DRM_VIRTGPU_WAIT 0x08
#define DRM_VIRTGPU_GET_CAPS 0x09
struct drm_virtgpu_map {
uint64_t offset; /* use for mmap system call */
uint32_t handle;
uint32_t pad;
};
struct drm_virtgpu_execbuffer {
uint32_t flags; /* for future use */
uint32_t size;
uint64_t command; /* void* */
uint64_t bo_handles;
uint32_t num_bo_handles;
uint32_t pad;
};
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
struct drm_virtgpu_getparam {
uint64_t param;
uint64_t value;
};
/* NO_BO flags? NO resource flag? */
/* resource flag for y_0_top */
struct drm_virtgpu_resource_create {
uint32_t target;
uint32_t format;
uint32_t bind;
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t array_size;
uint32_t last_level;
uint32_t nr_samples;
uint32_t flags;
uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
uint32_t res_handle; /* returned by kernel */
uint32_t size; /* validate transfer in the host */
uint32_t stride; /* validate transfer in the host */
};
struct drm_virtgpu_resource_info {
uint32_t bo_handle;
uint32_t res_handle;
uint32_t size;
uint32_t stride;
};
struct drm_virtgpu_3d_box {
uint32_t x;
uint32_t y;
uint32_t z;
uint32_t w;
uint32_t h;
uint32_t d;
};
struct drm_virtgpu_3d_transfer_to_host {
uint32_t bo_handle;
struct drm_virtgpu_3d_box box;
uint32_t level;
uint32_t offset;
};
struct drm_virtgpu_3d_transfer_from_host {
uint32_t bo_handle;
struct drm_virtgpu_3d_box box;
uint32_t level;
uint32_t offset;
};
#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
struct drm_virtgpu_3d_wait {
uint32_t handle; /* 0 is an invalid handle */
uint32_t flags;
};
struct drm_virtgpu_get_caps {
uint32_t cap_set_id;
uint32_t cap_set_ver;
uint64_t addr;
uint32_t size;
uint32_t pad;
};
#define DRM_IOCTL_VIRTGPU_MAP \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
#define DRM_IOCTL_VIRTGPU_EXECBUFFER \
DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
struct drm_virtgpu_execbuffer)
#define DRM_IOCTL_VIRTGPU_GETPARAM \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\
struct drm_virtgpu_getparam)
#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE, \
struct drm_virtgpu_resource_create)
#define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
struct drm_virtgpu_resource_info)
#define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST, \
struct drm_virtgpu_3d_transfer_from_host)
#define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST, \
struct drm_virtgpu_3d_transfer_to_host)
#define DRM_IOCTL_VIRTGPU_WAIT \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT, \
struct drm_virtgpu_3d_wait)
#define DRM_IOCTL_VIRTGPU_GET_CAPS \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
struct drm_virtgpu_get_caps)
#endif

View file

@ -40,6 +40,8 @@
#include <linux/types.h>
#define VIRTIO_GPU_F_VIRGL 0
enum virtio_gpu_ctrl_type {
VIRTIO_GPU_UNDEFINED = 0,
@ -52,6 +54,18 @@ enum virtio_gpu_ctrl_type {
VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
VIRTIO_GPU_CMD_GET_CAPSET_INFO,
VIRTIO_GPU_CMD_GET_CAPSET,
/* 3d commands */
VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
VIRTIO_GPU_CMD_CTX_DESTROY,
VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE,
VIRTIO_GPU_CMD_RESOURCE_CREATE_3D,
VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D,
VIRTIO_GPU_CMD_SUBMIT_3D,
/* cursor commands */
VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
@ -60,6 +74,8 @@ enum virtio_gpu_ctrl_type {
/* success responses */
VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
VIRTIO_GPU_RESP_OK_CAPSET_INFO,
VIRTIO_GPU_RESP_OK_CAPSET,
/* error responses */
VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
@ -180,13 +196,107 @@ struct virtio_gpu_resp_display_info {
} pmodes[VIRTIO_GPU_MAX_SCANOUTS];
};
/* data passed in the control vq, 3d related */
struct virtio_gpu_box {
__le32 x, y, z;
__le32 w, h, d;
};
/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
struct virtio_gpu_transfer_host_3d {
struct virtio_gpu_ctrl_hdr hdr;
struct virtio_gpu_box box;
__le64 offset;
__le32 resource_id;
__le32 level;
__le32 stride;
__le32 layer_stride;
};
/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
struct virtio_gpu_resource_create_3d {
struct virtio_gpu_ctrl_hdr hdr;
__le32 resource_id;
__le32 target;
__le32 format;
__le32 bind;
__le32 width;
__le32 height;
__le32 depth;
__le32 array_size;
__le32 last_level;
__le32 nr_samples;
__le32 flags;
__le32 padding;
};
/* VIRTIO_GPU_CMD_CTX_CREATE */
struct virtio_gpu_ctx_create {
struct virtio_gpu_ctrl_hdr hdr;
__le32 nlen;
__le32 padding;
char debug_name[64];
};
/* VIRTIO_GPU_CMD_CTX_DESTROY */
struct virtio_gpu_ctx_destroy {
struct virtio_gpu_ctrl_hdr hdr;
};
/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
struct virtio_gpu_ctx_resource {
struct virtio_gpu_ctrl_hdr hdr;
__le32 resource_id;
__le32 padding;
};
/* VIRTIO_GPU_CMD_SUBMIT_3D */
struct virtio_gpu_cmd_submit {
struct virtio_gpu_ctrl_hdr hdr;
__le32 size;
__le32 padding;
};
#define VIRTIO_GPU_CAPSET_VIRGL 1
/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
struct virtio_gpu_get_capset_info {
struct virtio_gpu_ctrl_hdr hdr;
__le32 capset_index;
__le32 padding;
};
/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
struct virtio_gpu_resp_capset_info {
struct virtio_gpu_ctrl_hdr hdr;
__le32 capset_id;
__le32 capset_max_version;
__le32 capset_max_size;
__le32 padding;
};
/* VIRTIO_GPU_CMD_GET_CAPSET */
struct virtio_gpu_get_capset {
struct virtio_gpu_ctrl_hdr hdr;
__le32 capset_id;
__le32 capset_version;
};
/* VIRTIO_GPU_RESP_OK_CAPSET */
struct virtio_gpu_resp_capset {
struct virtio_gpu_ctrl_hdr hdr;
uint8_t capset_data[];
};
#define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
struct virtio_gpu_config {
__u32 events_read;
__u32 events_clear;
__u32 num_scanouts;
__u32 reserved;
__u32 num_capsets;
};
/* simple formats for fbcon/X use */